Sunday, December 9, 2012

Designing an online mythology course for CEP 820

Here are some thoughts on the decision-making process I used creating my very first online course, Mythology: A Journey Through Six Cultures.  To view my course, please go to https://www.myhaikuclass.com/cshidner/sixculturesmythology/signup and type in the access code YSP2X.  I hope that you enjoy the resources, videos and discussion questions in this mythology course.
Pedagogical decisions:

  • When designing your online course, make sure that you love the course content and have a strong desire to share this content with others.   For my course, it was easy to work with the mythology content and find ways for students to collaborate and share their ideas with each other since mythology is an engaging subject for all ages.  
  • Use a clear set of guidelines to make sure that you are meeting the needs of your students in the best possible way.  I used the NEA Guide to Online High School Courses and focused on three key areas of this rubric:  curriculum, instructional design and student role.
  • Build your course around specific content standards.  For my course, I used the ISTE technology standards for students and the Common Core standards for language arts for grades 9-12.  I created a "big picture map" of the units for my online class, the standards for each unit and the creative projects for each unit.
Design decisions:
  • I tend to be too wordy when designing and delivering curriculum, so I remind myself to use the principles found in Made to Stick: Why Some Ideas Take Hold and Others Come Unstuck by Chip and Dan Heath as well as their article "Teaching That Sticks" to help me decide which pieces of content fit their 6 principles of SUCCESS: Simple, Unexpected, Concrete, Credible, Emotional, Stories.  
  • I looked at a variety of LMS providers, then chose Haiku LMS for the ease of use and aesthetic qualities.  Make sure that you look through a number of LMS providers so that you can choose the one that matches the design of your course.
  • Get feedback on your course from other people--educators, students, family members, etc.  It helps for "fresh eyes" to look at your course and see what will meet students' needs in the most effective and aesthetic way.  
Pitfalls to avoid along the way:
  • "Biting off more than you can chew" is a common mistake for educators and students alike. It is important to narrow the focus of the course so that it isn't overwhelming for you or your students.  This was difficult for me, since the subject of mythology encompasses all cultures in this world throughout human existence on our planet....It helped me to focus on 5 cultures and allow the students to choose a culture to research for the final unit.  The "big picture map" of the units for my online class helped me to stay focused on specific standards and ways that students could synthesize specific information in creative ways.
  • Procrastination-- We always forget about this pitfall until the last minute...right?  Especially when you are juggling a lot of responsibilities in your life, make sure that you stick to a schedule of "small steps and goals to accomplish" so that you don't get buried under a pile of work on the night before your project is due.  Make sure that your course has a clear weekly schedule for students to follow so that they don't procrastinate and fall behind in their work.  This weekly schedule will allow you to provide feedback at regular intervals along the way.

Saturday, April 21, 2012

Top Ten "Takeaways" from CEP 882 "The Nature and Design of Compelling Experiences"

Before writing this post, I looked at my classmates' blogs to crystallize my thoughts and seek inspiration in their ideas. Seeing the value of a virtual forum in our blogs and FB discussions was my #1 "aha" from this class, but I'm getting ahead of myself here. Here is my top ten countdown:
  • #10 Focus on keeping things simple when communicating ideas-- this idea from Ashley W.'s blog resonated with me. Plus, it is one of the important concepts from Chip and Dan Heath's book, Made to Stick: Why Some Ideas Survive and Others Die and their article, "Teaching That Sticks"
  • #9 "Heavy constraints can be a major catalyst to creative thinking"-- this piece of advice is a quote from Andrew L's blog. I agree that the strict time limits and the specific instructions for our CEP 882 projects helped to make me more creative and confident in my ability to try something new.
  • #8 Understanding the elements of our own FLOW experiences will allow us to create more compelling experiences for others-- when I am looking for ways to create a classroom experience that is more compelling for my students, I need to tap into my "flow" experiences, such as writing in my journal, playing with young kids, hiking, etc.
  • #7 It is important to learn the "vocabulary" for a specific art forms in order to appreciate the details of this art form-- I loved learning the descriptive terminology during our units on different art forms, especially interior design, photography and music. When I work with students, I need to focus on teaching some key terms from this art form so that the students can have a deeper understanding of this art form.
  • #6 A system similar to Quadblogging would be a great way to increase communication between our blogs-- I found that I didn't take the time to look at my classmates' blogs, although I would have benefitted from their reflections. When I work with students and blogs, I want to create a system in which students take turns reading and commenting on each other's creative work. When writing my blog for this class, I felt less motivated to do these reflections since I felt that my audience was only 1 or 2 people.
  • #5 "Light to walk towards" and other interior design ideas-- I loved learning Sarah Susanka's terminology for her interior design concepts. When I am setting up my classroom environment next year, I plan to review her ideas so that I can create spaces that inspire students and match their needs throughout the day.
  • #4 Thinking about transformative experiences for my WOA project on Chris Jordan-- I enjoyed sharing Chris Jordan's work with my classmates with my WOA video. He does an amazing job of transforming powerful information into a creative, visually stunning, memorable format. As a teacher, I need to highlight the most important information and present it to students in the most compelling format possible. Chris Jordan's artwork provides an amazing example of this process.
  • #3 Understanding the "Screenager" generation with resources such as the book Reality is Broken by Jane McGonigal-- One art form that might be interesting to include in this course is the art of game design. Jane McGonigal's book shifted my thinking about the compelling (and addictive) games that my teenaged sons play on the internet with a virtual community of like-minded gamers. The game designers know how to create very compelling experiences. In her TED talk, Jane McGonigal provides some interesting historical and cultural context for the importance of games to a wide range of people.
  • #2 It is important to ask "outrageous questions" in order to design and create compelling experiences-- This idea comes from Richard Gerver, who gave an amazing keynote speech at a technology conference in Anchorage this year. In order to transform the Grange school in Great Britain, he asked his staff an outrageous question along the lines of "why can't our school be as fun for kids as Disneyland?" I highly recommend reading articles about this school transformation and watching videos of his talks about his vision statement, "Living, Learning and Laughing"
  • #1 In my future classroom, I want to create a compelling forum for my students that also serves to showcase their work over time-- In this class, it was wonderful to have the discussion forum of FB and our individual blogs to collect our work and personal reflections. Right now, I am unable to create this sort of forum due to my scattered teaching schedule (grades 2-12 in 3 different schools in a single day) and internet filter issues; however, next year I may be teaching in my own 3rd or 4th grade classroom. I plan to join the Quadblogger community and help my students share their work and respond to the creative work of their peers.

Wednesday, April 4, 2012

Revolutionary Fashion in the Hunger Games series by Suzanne Collins

In my previous post, I discussed the article, "Teaching That Sticks"(2010) by Dan and Chip Heath as well as the article "If Ideas Were Fashion" (2008) by E. D. Wong and D. Henriksen.

This post focuses on the current "buzz" in the movie world--The Hunger Games, based on the book by Suzanne Collins. In this dystopian movie and book series, the main character, Katniss, becomes a "lightning rod" for the forces of revolution. Katniss is "fashioned" into this symbolic head of the revolution by her stylist, Cinna. To increase her odds of surviving the Hunger Games, Cinna designs outfits that "brand" Katniss as the "girl on fire" and the "Mockingjay" in order to attract sponsors. (Spoiler alert....don't read further if you want to maintain the suspense of the second book, Catching Fire....) Ultimately, Cinna is killed for his role in "branding" Katniss as a leader of the rebellion. I hope that the young people who are reading this series and watching The Hunger Games will reflect on this revolutionary aspect of fashion and style. "Fashion" is sometimes regarded as synonymous with the superficial, ephemeral, inconsequential aspects of our culture. However, there is a way in which identity can be fashioned in a way that transforms our world. One real-world example of this would be the transformation of Mahatma Gandhi from an expatriate lawyer in South Africa to the iconic representation of the non-violent revolution for Indian independence. In his transformed state, Mahatma Gandhi embodied his fight for independence, his frame whittled down by his hunger strikes and wrapped in home-spun cloth. I hope to have discussions with my teenaged sons and their friends about their thoughts about fashioning a deeper identity, such as in Gandhi's life, and the potential for "fashion" to incite revolution, as in The Hunger Games.

The Aesthetic Design of "Teaching That Sticks" by Chip and Dan Heath


When thinking about effective design for ideas in the classroom, I highly recommend this article "Teaching That Sticks" by Chip and Dan Heath. This article echoes these statements in the 2008 article "If Ideas Were Fashion" by Wong, E.D. and Henriksen, D: "The experience of fashion is often characterized by intense imagination, motivation, emotion, and thought....Whether trying on a new outfit or designing a science project, the fashion experience evokes anticipating, hoping, dreaming, wishing, desiring, and becoming." One of the great ideas in the "Teaching That Sticks" article is the educational process of creating a satisfying "aha" moment that follows an motivational "huh?" moment. This "huh?" moment is the curiosity aroused by the "knowledge gap" engineered by the teacher. Instead of presenting students with concrete information, the teacher creates a mystery or a problem to be solved. For example, in a journalism class described by the writer Nora Ephron, "every assignment had a secret--a hidden point that the students had to figure out in order to produce a good story." In my "Work of Art" project, I am studying the graphic artist Chris Jordan who designs large-scale images to illustrate a specific statistic. For example, the 44"x 82" image above is composed of 50,000 plastic bags, which represents the estimated average number of floating plastic trash pieces in every square mile of the world's oceans. By integrating these 50,000 plastic bags into a large-scale, memorable and beautiful close-up of a whale, Chris Jordan has fashioned a "sticky idea" for his viewers. People who view this image are more likely to be motivated to take action on the issue of plastic trash in our oceans. Jordan's goal for his artwork is for people to increase their awareness of their negative collective environmental impact, then take actions on a personal level to reduce this impact.

These examples relate to the way in which the "fashion experience" evokes the mental and emotional processes of "anticipating, hoping, dreaming, wishing, desiring, and becoming." In the article, "Teaching That Sticks", the authors claim that "everyone speaks Sticky....The grammar of stickiness--simplicity, storytelling, learning through the senses--enables anyone to understand the ideas being communicated." When designing images that teach scientific concepts or illustrate statistics, the designer can use the "grammar of stickiness" to create these simple images that tell a story.


Saturday, March 24, 2012

Listening to music while reading and writing in Sophomore English

Over the course of my first year as a teacher of a Sophomore English high school class, I have changed my attitudes about allowing students to listen to music while reading silently and working on their comprehension questions in class. The students were very vocal about advocating for this freedom to listen to music, and claimed that listening to their headphones allowed them to be more productive and focused on their tasks. Since an experienced English teacher in our high school allows headphones during individual work time, especially during creative writing tasks, I decided to allow students to listen to music on their headphones. Our school has a policy against listening to music on headphones since the teachers are unable to determine whether this music is appropriate for a school setting. However, teachers can decide to allow headphones and personal music devices in their own classrooms.
I recently researched this issue on the internet, to see what studies I could locate about the effects of music (especially student-selected music played through headphones vs. teacher-selected background music) on academic performance. I located an interesting blog post entitled "Does background music aid or impair reading comprehension?" This posting included results from a study of 7th and 8th grade students who listened to "top hit singles" while peforming on the Gates-MacGinitie reading test. Sunny Lee, the author of this post, summarized the results of this 2-day test with 334 7th and 8th grade students: "The results indicate that overall, background music is actually detrimental to work and study."

However, Lee goes on to say that, "studies have shown that emotional arousal and mood produced by music may be the important factor affecting performance, raising the possibility that gentle, relaxing music could boost cognitive performance under certain circumstances." In my classroom, I felt that there was a positive effect produced by the students self-selected music in the areas of emotion and motivation. Some of the students really disliked the tasks of reading and writing, yet these tasks seemed less onerous when they were allowed to engage in an activity associated with very positive emotions--listening to their own music.

On the blog site, Teachers at Risk, Elona Hartjes shared some of her research into this issue. The quotes from Nina Jackson's (cautiously) optimistic research results match my classroom observations of the Sophomore English students this year. In some situations, the positive effects of music can energize students, increase their motivation levels and boost their level of effort on tasks that they may not enjoy : Nina Jackson In her article “Music and the Mind” suggests that although more research needs to be done, we can be cautiously optimistic about the potential benefits of listening to music to motivate students, improve concentration and study skills. She supports the use of music in the classroom. In fact, she calls music the new teaching tool for the 21st century.
Elona Harjes quotes Nina Jackson as saying,
"Music plays with your state of mind as the electrical energy generated by firing neurons creates brain waves. The music a person chooses to listen to can influence the waves’ frequency, and their state of mind. It’s not only the mind that is influenced by music, the body also responds. Musical messages travel down the spinal cord, impacting the autonomous nervous system that regulates the heart rate, blood pressure, muscular activity, metabolism, and other vital functions…

Energizing music can make your brain exercise longer and harder. It increases speed and workload capacity … music with a strong steady beat can increase endurance, boost effort level, increase motivation and distract from discomfort and agitation."


Sunday, February 26, 2012

"you say potato, I say potahto,.." a comparison of two grocery stores in Valdez, AK

Here is the link to my 5 minute iMovie on two grocery stores in Valdez, Alaska--Rogue's Garden, a health food store, and Carrs Safeway, a "mainstream" grocery store.

Friday, February 24, 2012

QuadBlogging, the next chapter for my English classes?

On a walk today, while thinking about a problem that I share with my English students, I realized that an organization like QuadBlogging offers some solutions. My English students and I feel uninspired as writers because we don't have a meaningful audience for our work. I have enjoyed designing this blog and writing my weekly posts, yet our class is not set up to encourage (or require) fellow students to respond to our blogs. As a blog author, I feel that I have designed a comfortable and creative place for people to have discussions and share their ideas, yet no one shows up to partake in the discussion. My sophomore English students, for the most part, really dislike the type of writing they are required to turn in to their teachers. They know that their writing will be analyzed, graded, given a bit of positive feedback, and returned to them. What a boring journey for a piece of writing. Who cares about writing a quality essay, except for those students who are highly motivated to get a good grade? In our CEP 882 class, our small group discussions on Facebook are improving in quality and relevance, yet our blogs are silent repositories for our weekly posts and creative projects. How can I change the journey of my students' writing so that they can post to a blog and receive meaningful feedback from fellow students around the world? I wish that I had feedback on my blog posts, and I know that it would breathe life into my students' writing to have an audience for a blog that showcases their ideas and creative projects.
In the system of QuadBlogging, a group of 4 schools makes an agreement to comment on each other's blogs on a 4-week rotation schedule. These schools are matched by grade level and specific interests. I plan to be a full-time English teacher next year, with a classroom blog for each English class. With the QuadBlogging structure, my students will be able to respond to the blogs created by students in other parts of the U.S. (or world) during a 3-week period while they prepare the posts that they want to share with the 3 partner schools. During their week in the spotlight, the students will receive quality comments on their writing from fellow students. I look forward to measuring the growth in writing skills and motivation while doing this QuadBlogging program next year, as compared to the relatively slow rate of growth this year with the traditional system of classroom writing.
I know that this post doesn't connect to our interior design studies for this week, except in the imaginative way in which a blogger deliberately creates a "salon" environment for discussions on selected ideas. When the blogger's voice echoes in an empty "salon", the motivation to write starts to die away.

Saturday, February 18, 2012

Connections between Japanese Internment Camps and my 4-6th grade classroom

This post is in honor of the teacher who inspired me to follow in her footsteps, Ms. Chiyo Masuda. I learned life-long lessons during my three years as her student in a combined grade classroom for 4th-6th grade in Berkeley, California. As a young girl, Ms. Masuda and her family were forced to live in a Japanese-American internment camp during WWII. By teaching her students about how she dealt with this early exposure to racism and fear, she showed us to rise above injustice and prejudice in order to create a respectful learning community. (Here is a link to an excellent student-created Voice Thread about the Internment Camp experience)

In my recent studies of interior design, I have been thinking about Ms. Masuda's effective interior design of our 4th-6th classroom. Even though I was young, I have three years worth of memories of that classroom, with a wall of windows opposite the doorway, cozy nooks for game playing, low bookshelves that created a window seat area, tables for collaborative work and beautiful pieces of Japanese artwork along with featured student artwork. In the evocative terminology of Sarah Susanka, I responded to the elements of "light to walk towards", "shelter around activity", "public to private"(group work spaces and private reading spaces) and "point of focus" (the Japanese and student artwork.)

I have also reflected on how incredibly devastating it must have been to Ms. Masuda as a young child of 7 to be forcibly moved from her family home in the Bay Area to the ugly barracks of the internment camp. I can't recall which camp was her "home" nor can I remember how many years she spent there. My dear teacher passed away 16 years ago, so I am unable to talk with her about her experiences. However, during her three years as my teacher, I remember how she gathered us together in reading groups focused on books such as Farewell to Manzanar and Number the Stars so that we could learn about the heart-wrenching experiences of the concentration camps of the Holocaust and the Japanese Internment camps. The Voicethread project (in the link above) includes some thought-provoking interviews with survivors of the Japanese Internment camps. One woman recalls the shame felt by the intensely private Japanese women when they had to use public latrines without walls for privacy. Using their artistic talents to rise above their inhumane conditions, the women discovered that they could salvage and decorate large boxes, thus creating beautiful privacy shields for their personal use. I imagine that Ms. Masuda, her family and friends in the internment camps had to use all of their strength of will and artistic powers to find beauty in the desert environments of the barracks. Perhaps these experiences helped to fine-tune her sense of interior design, so that she could create spaces where my classmates and I could feel at home in the classroom.

Saturday, February 11, 2012

Telling Compelling Stories

Last weekend, I coached a group of 8 young students who won the "Judge's Award" at a statewide LEGO robotics tournament in Fairbanks, Alaska. Our young team won this award (and a wonderful LEGO trophy) because they were able to tell a compelling story to the judges. Last September, an 8-year old student (with some help from his 11-year old brother) wrote a persuasive letter to our school principal asking him to find the funding for a LEGO robotics club. Last weekend, the students explained how this persuasive letter created opportunities for 18 young LEGO fanatics, and allowed our team to win a qualifying event, which resulted in funding for our participation in the state competition. Since our club started in late September, we have enjoyed five months of hands-on, challenging learning experiences with LEGO robotics materials. These learning opportunities were the direct result of one person's compelling story, written as a persuasive letter, which set everything in motion.

As a language arts teacher, I want students to understand the power of well-written and well-told stories. Even if the students are dreaming of a career in films, game design or another entertainment industry, they need to learn how to appreciate, analyze and write compelling stories. If they want to create an award-winning game, they need to use the age-old elements of a compelling story design when creating this game. If they want to persuade someone to bring their amazing game design concept to the market, they need to understand the age-old techniques of story-telling and persuasion. I found three important ideas in the Groh articles about the film-maker as a story-teller: find the “so what?” element of your story; start the story at the point where your audience cares about something important; and find a way to condense your story (or lesson or grant proposal, etc.) into two sentences in order to understand the answer to the question, "so what?"
Now, how do I use these arguments to motivate my Sophomore English students to write their best essays about Shakespeare's timeless drama, Hamlet? How do I answer their "so what?" question about the need to respond to this powerful drama in the form of a five paragraph essay? Good question....

link to "Tae Kwan Snow" one minute video

"Director's Notes" on my "Tae Kwan Snow" short movie

Director’s Notes:
“It was becoming clear to me that as teachers, we rely too much on text and talk. We do not create rich multimedia experiences that enhance learning processes.”
This quote is from Goodman’s 2004 article, “Filmmaking and Research: An Intersection.” In this one-minute movie, I wanted to play with the contrasts between my personal life as a 6th year student of Tae Kwan Do as compared to my professional life as a teacher of a required Sophomore English class. I hoped that my opening sequence of “Tae Kwan Snow” would be visually interesting and intriguing, with a view of the “Valdez Arm” of Prince William Sound. I wanted people to ask questions as they watched this sequence. How much is this action speeded up? Why is this student practicing her “form” (palgwe 7) on a snowy trail? Is it difficult to execute those moves with heavy winter boots?
I wanted to use an extended shot to capture the focus and flow that we practice in our Tae Kwan Do school. I was on my own for the filming, so I set up the camera on a tripod and let it record the action. Due to the time constraint of a minute for the entire movie, I speeded up the “form” to 150% of normal speed. Typically, the form takes slightly less than a minute to complete. I considered doing a “voice over” for the information about the core values of our Tae Kwan Do school, then decided to use the “ticker tape” feature instead so that I wouldn’t interrupt the Native flute music. The musician, Evren Ozan, is a friend of mine—an amazing teenager who composed and performed this piece, “The Climb” when he was 15 years old. He produced 3 CDs before his 15th birthday: Images of Winter (2001), As Things Could Be (2003), and Alluvia (2006). (see http://ozanmusic.com/ for more details on Evren’s musical career.) I admire Evren’s dedication and whole-hearted immersion to his musical studies. When I was a coordinator for home school program in Prince William Sound, I wrote grants in 2005 and 2008 to allow Evren to share his music with students in Valdez and Anchorage, Alaska.
The Tae Kwan Do practice and Evren’s music speak to the core values of our TKD school: courtesy, integrity, respect, self-control, indominable spirit, and perseverance. In contrast, my sophomore English classroom has been a challenge for many reasons, including the fact that our high school does not have a school-wide sense of core values and respect for learning. I have been teaching for 15 years, yet this is my first year in this role as a teacher of a required English class. In my teaching experiences up to this point, I have worked mostly with motivated, enthusiastic students, ranging from kindergarteners, gifted/talented students and home schooling families. I feel like I have hit a brick wall with this group of mostly apathetic, cynical students.
In the classroom scenes, I zeroed in on 2 posters that were hung by my colleague who teaches afternoon English classes in this classroom. The “YOU” is meant to remind students to refrain from using “you” in their essays, yet it speaks to me about the students’ sense of alienation and resentment in this classroom. The “Cell Phones OFF, Brains ON, Any Questions?” is a school-wide poster that disturbs me due to the sarcasm implied in that rhetorical question. Although my colleague and I TRY to teach in a way that fosters curiosity and trust, so that students will ask interesting questions, this poster seems to be heading in the opposite direction. Clearly, students should follow the black/white rules and not even need to ask WHY they can’t use their favorite form of communication—their cell phones.
Although I have progressive ideas about education and the uses of technology in the classroom, the stress of teaching this English class for the first time has resulted in a regression to “old school” teaching: “Pay attention…don’t talk to your neighbor…sit up straight…focus….pay attention…you’ll need to know this for the test…no, you can’t use your computer now…no, you can’t listen to your music…sit up straight…don’t talk with your neighbor…pay attention…” I wanted to raise these questions that have troubled me this year: “When students are forced to take a class for their own good, can they participate willingly, with enthusiasm? When they are forced to learn for THE TEST, perform for their teachers, and not talk to each other, what happens to their spirits?” I tell my students, “Teaching is listening, learning is talking,” yet what can I do when the students put their heads down and refuse to participate….refuse to discuss ideas…..refuse to “play the game” to get good grades? In Goodman’s 2004 article about filmmaking and research, he says, ““Having the ability to state a question that excites people and captures their attention is a gift. Finding the right question to ask is more of a challenge. The
process of finding the right question also is common to filmmaking and research.”
I love watching thought-provoking documentaries because of the questions that I start to ask when I learn more about a new subject. I hope that it was effective to insert my own questions instead of just relying on the viewer asking his or her own questions. I played with asking questions as a “voice over” or through the “ticker tape” methods, but I was annoyed by both of these methods. I felt that breaking the scene and inserting a black screen with a question worked best. Another goal of presenting questions to the viewer was to evoke the feeling of being in a classroom where a teacher is asking open-ended questions (definitely biased questions, but still open-ended) and inviting you to reflect on these educational issues.
This short movie is still very rough around the edges. Next time, I'll use a tripod for all of the shots, since the shaky quality of the classroom scenes is distracting. Clearly, I need to learn how to use the zoom feature in a smooth way so that mechanical issues don’t get in the way of the story I want to tell. I was surprised to get the black/white image of the desk silhouetted against the window when I zoomed into the source of light (and escape) from the sterile classroom. There were multiple time constraints—the one-minute limit and the amount of available time in my very busy schedule. The interview with Paul Hirsch by G. Oldham made me think about the mind-boggling amount of time that is involved with editing films. I enjoyed reading about his attention to musical scores especially in the context of the movie, “Ferris Bueller’s Day Off”, since the score is such an integral part of this classic comedy. My preferred movie genre is comedy, and I have great respect for the screenwriters and directors who can make us laugh by surprising us and finding the playful, ridiculous moments in everyday life. I wish that I could have dreamed up a one-minute comedy for this film assignment, but my brain has been occupied by some heavy thoughts about education. Of course, my best days in the classroom are the days in which I joke around with the students and find ways to break through their apathy with intelligent humor. Perhaps I’ll try to film a comedy next time….

Wednesday, February 1, 2012

Reasons to study short videos with high school students

The format of the short, creative, surprising video allows students to study the 6 principals discussed in one of my favorite "idea" books: Made to Stick by Chip and Dan Heath. By discussing a short video such as the creative "Break Ton Neck" by Alex Yde from VIMEO (embedded below), the students can see how these 6 principals come into play to create a compelling experience: simple, unexpected, concrete, credible, emotional, and story elements. Three other VIMEO experiences that I highly recommend are the one-minute, incredibly edited films entitled "MOVE", "LEARN" and "EAT" posted by Rick Mereki. Absolutely amazing...

Break ton Neck from Alex Yde on Vimeo.

The JOY of sharing short videos with high school students

Most high school students respond to videos....especially short, intense, surprising videos. The students can learn how to communicate their ideas, even in written form, by studying the effective format of these short videos. I will post 2 of the creative short videos from VIMEO and one from You Tube that my high school English students enjoyed. This You Tube video (from the ONION NEWS network) provoked the best discussion and writing assignment!

Saturday, January 28, 2012

How to savor the real world when "Reality is Broken"? (title of book by Jane McGonigal)

In this photography unit, I have been thinking about the experts' advice to seek meaning in the world and to see everyday life with a poet/photographer's eye. I agree that my visual senses were on "red alert" this week to find and photograph a scene with meaning. To tie this into my work life...I currently work with a wide range of high school students for the first 3 periods of the day, then I spend my afternoons with gifted/talented elementary students. The high school students tend to be very jaded and apathetic, especially when compared to the small group of super-excited, highly creative elementary students. I am trying to find doors into my high school English students' worlds so that I can help them to link the required literature/poetry/etc. to you tube videos/songs/etc. I (finally) had a successful English class last week when we analyzed the writing style of the first 3 pages of Reality is Broken by Jane McGonigal as well as watching her TED talk http://www.ted.com/talks/lang/en/jane_mcgonigal_gaming_can_make_a_better_world.html

Here's a quote that synthesizes McGonigal's persuasive arguments in the first 3 pages of her well-written book:
"The truth is this: in today's society, computer and video games are fulfilling genuine human needs that the real world is currently unable to satisfy. Games are providing rewards that reality is not. They are teaching and inspiring and engaging us in ways that reality is not. They are bringing us together in ways that reality is not.
And unless something dramatic happens to reverse the resulting exodus, we're fast on our way to becoming a society in which a substantial portion of our population devotes its greatest efforts to playing games, creates its best memories in game environments, and experiences its biggest successes in game worlds." (Reality is Broken, Jane McGonigal)

I am still "old school" in my world view. I am unable to devote time and energy to the virtual worlds of games. I don't spend much time on Facebook, exploring the worlds of my friends. I am well satisfied with the beauty and challenges of the real world. I live in outrageously beautiful places in Alaska...Valdez for the school year, McCarthy for the summer season. I have been fortunate enough to travel to some beautiful places on our planet: Belize, Guatemala, Hawaii, France, Greece, Mexico... I hope that this pro-gaming book by McGonigal will help me to better understand the attraction of the virtual worlds for my teenage sons and high school students. Could these teens take cameras outside and find beauty in the world around them rather than spending hours in the worlds of Skyrim or League of Legends? How will our world deal with the gamers' "exodus from reality" in the years to come?

"If I feel something strongly, I make a photograph. I do not attempt to explain the feeling." Ansel Adams

Saturday, January 21, 2012

Made to Stick and Thinking Fast and Slow

These two books shifted the way that I think about presenting ideas to students. Made to Stick, written by Chip and Dan Heath, has a clear way to think about how to make ideas "sticky" so that they resonate with listeners/viewers. The six principles for sticky ideas create the acronym, SUCCESs:
  • Simple--prioritizing and finding the key message or core idea
  • Unexpected--surprising people in a variety of ways, including challenging assumptions
  • Concrete--using real-world, sensory images to convey messages or complex ideas
  • Credible--creating a way for people to "test drive" the message and judge for themselves
  • Emotional--finding the right emotions to evoke in order to share an idea/ message
  • Story--creating a "mental flight simulator" so that people can understand ideas
This is my first year of teaching a Sophomore English class, and I consistently find that my "aha" lessons are based on these core principles. The "zzz" lessons are when I lecture or ask them find answers to questions about the text. The students respond when I surprise them or when I create an emotionally charged way to share the material (such as comparing two movie versions of Hamlet, focusing on the ways in which the directors manipulate the text and the emotions of the audience.) They respond when I use concrete methods, such as responding to a post by student in another state using an online forum. It is a struggle to challenge myself to think of ways to teach using these principles, since I am very new to this subject area. When I get frustrated, the Made to Stick book can usually spark some new ideas to try in class.

I have just started reading the book, Thinking Fast and Slow by Daniel Kahneman. I am now thinking about mental processes in a very different way. Kahneman describes two types of mental systems that we depend on to make judgements and decisions. "System 1 is fast, intuitive and emotional; System 2 is slower, more deliberative and more logical." I feel like my students are operating mostly with their System 1 thinking, making snap judgments and tuning out when their emotions are not engaged. As an English major, I would love to see my students enjoy an immersion in System 2 thinking, in which they wrestle with ideas and challenge their assumptions about the world. I plan to post more thoughts about this book as I read more...I hope that this reading will help me to understand the "screenager" mentality, since I live with 2 teens who would love to spend most of their lives glued to a screen. They interact with friends and virtual friends in an online world dominated by rich fantasy games. How can they find balance between the real and virtual worlds when the online world inspires addictive behaviors? How can they use their System 2 thinking to see this addictive side of their fantasy world?